PoE Traps of the Saboteur

created time2021-09-24 00:00:00

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It’s always satisfying to see your plans come to fruition, especially when it involves setting up traps and land mines to catch enemies unaware like the Saboteur does!


In PoE, the Shadow starting class is a challenging profession to get used to in the beginning stages of the game.

 

However, once you finally manage to obtain your preferred item setups for your character, the Shadow becomes a tremendously powerful vocation especially when you consider its Ascendancy class too – the Saboteur!

 

Favouring traps, subterfuge and explosives, this specialized class is purely about raw damage and carnage.

 

If you love exploding corpses flinging around your screen for comedic effects, here’s how the Saboteur’s Ascendancy Skills line up in the game:

 

FIRST TIER

 

· Trap and Mine Damage, Elemental Resistances

o 10% Increased Trap Damage

o 10% Increased Mine Damage

o +6% to All Elemental Resistances

 

· Trap and Mine Damage, Trap Throwing Speed

o 10% Increased Trap Damage

o 10% Increased Mine Damage

o 5% Increased Trap Throwing Speed

 

· Trap and Mine Damage, Movement Speed

o 10% Increased Trap Damage

o 10% Increased Mine Damage

o 4% Increased Movement Speed

 

· Trap and Mine Damage, Mine Throwing Speed

o 10% Increased Trap Damage

o 10% Increased Mine Damage

o 5% Increased Mine Throwing Speed

 

· Trap and Mine Damage, Movement Speed

o 10% Increased Trap Damage

o 10% Increased Mine Damage

o 4% Increased Movement Speed

 

SECOND TIER

 

· Explosives Expert

o +40% Critical Strike Multiplier against Burning enemies

o +80% Critical Strike Chance against Shocked enemies

o Damage penetrates 10% Elemental Resistances against Chilled Enemies

 

· Perfect Crime

o 10% Increased Weapon Damage per Trap

o 25% Chance for Traps to trigger one additional time

o 25% Reduced Costs of Skills that throw Traps

 

· Pyromaniac

o Immune to Ignite and Shock

o Regenerate 2% of Life per Second for each Mine detonated in the past 4 seconds, up to 10% per second

o Regenerate 2% of Life per Second for each Trap triggered in the past 4 seconds, up to 10% per second

 

· Bomb Specialist

o 5% Increased Area-of-Effect (AoE) for each Mine

o 25% Increased Mine Throwing Speed if you detonated Mines in the past 4 seconds

o 25% Increased Mine Detonation Speed

 

· Born in the Shadows

o Cannot be Blinded

o 10% Reduced Damage Taken from Blinded enemies

o Nearby enemies are Blinded

o Blind enemies on hits

 

THIRD TIER

 

· Trap and Mine Damage, Trap Throwing Speed

o 10% Increased Trap Damage

o 10% Increased Mine Damage

o 5% Increased Trap Throwing Speed

 

· Trap and Mine Damage, Mine Throwing Speed

o 10% Increased Trap Damage

o 10% Increased Mine Damage

o 5% Increased Mine Throwing Speed

 

FOURTH TIER

 

· Chain Reaction

o 50% Increased Cooldown Recovery Rate for Throwing Traps

o Skills used by Traps have 50% Increased AoE

o When a Trap is triggered, nearby Traps also trigger automatically

 

· Demolitions Specialist

o 150% Increased Aura Effects from Mines

o Thrown Mines hinder enemies nearby by inflicting -40% Movement Speed within the first 2 seconds after landing.

 

With so many damage-focused skills and abilities in tow, it is unsurprising to see the Saboteur becoming amongst the strongest classes in the game albeit it being a difficult one to master too.

 

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